Research paper on video game violence
Violent video games provide exactly that kind of escape, giving kids an arena where they can play with fantasies of danger, aggression and conflict, developing a feeling of mastery that can serve as an antidote, or at least a necessary break, from daily anxieties" (winegarner).... Video games have become one of the most popular pastimes for children around the world. Do modern video games contribute to the increasing level of violence that we see around us.
Effects of video games research paper
Because when teenagers usually play violent video games, they are becoming aggressive and then they face with psychological problems. Kids--ages 2 to 17--play video games, and their parents bought 225 million of them last year to the tune of $6. Among children in the united states, playing hours of video games have increased from 4 hours every week in the 1980s, to about 13 hours per week in recent years.
This military man points out that there are many similarities in how violent video games are played by children and the way that military men are trained to kill. The interactive quality of video games is quite different from passively viewing movies or television. The people who are in the pro side that are critics of violent video games claim that violent video games start school shootings and violence in youth.
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Many of the games that are violent contain content that is only supposed to be viewable by people over the age of 18.... He came to the lobby to play an arcade game, the same one, over and over again, sometimes for eight to 10 hours a night. Personally, i think that video games can be allowed when selected with caution and are not played frequently.
Another aspect that should be noted regarding video games is that boys spend more time playing than girls. In times when a child or a teenager is involved in violence, the government officials, newspapers and parents have all blamed the video games as the culprit. As many of best-selling games contain hyper-realistic violence, many researchers and policymakers have concluded that violent games cause violent behaviors.
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Indeed, jenkins argued in an essay for pbs, a child who responds to a video game the same way he or she does to a real-world trauma could be showing symptoms of an emotional disturbance. As a result, several countries have responded to this problem by banning certain video games that are especially aggressive. Parents must be made aware of this problem so that they may exert their parental power to curb violent video game playing in their children.
However, why does video game become such a controversial thing and why have many scholars begun to study both the negative and positive side of video games, especially violent video games. There were other violent video games that were produced later in 1993, such as night trap and mortal kombat, which were followed by public outcry. The exposure to video games causes a reduction in p300 amplitudes that are contained in the brain.
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Violent video games have been known throughout the years to take a powerful effect on young children and their aggression and psychological behaviors as they habitually play these types of games. In the majority of games containing drugs or alcohol a character will use them with little to no consequence, being completely unrealistic possibly making a child believe they could use the same drugs without any problems happening to them. In these games, blood, decapitation, guns, knives, mutilation and death are presented in color, sound and ever more realistic graphic.
Such video games are said to cause behavioral change among have been several incidents that are linked to video games, such as the massacre at columbine high school that claimed 13 lives. Violent video games: they are bad for you studies from around the world have proved and disproved the fact that the violent content in some games causes violent acts in people. News reports blame video games more and more for each shooting, telling the public how this person played video games for x amount of hours a day, and that video games caused him or her to shoot people, and how video games encourage and reward violence....
However, even though children have access, the overall effects of violence on children are not negative.... Boys though in this instance seemed to be more prone to violence than the females participating in the studies. The increase of games that are more realistic, engaging, and increasingly violent will lead to more violent behavior in teenagers in the upcoming years....